Warlock

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The Warlock is the second Lord of Hatred (April 2026) class and among the most mechanically demanding in the game, binding a Greater Demon via Soul Shards while balancing Wrath and Dominance to ramp damage and mitigation. In its first full season it settles at A-tier, rewarding players who master its dual-resource dance and Shadowform loop.

Role

Willpower-based control caster

Core Mechanic

Soul Shards bind a Greater Demon (e.g. Mastermind Shard, Blasphemous Fragment); Demonology skills deal more damage per Wrath and take less per Dominance, layered with Shadowform stealth and the new Talisman (Seal + Charm) progression.

PvE Tier

PvEA

Playstyle

A Lord of Hatred (April 2026) class and one of the most complex in the game, juggling two resources — Wrath and Dominance — to control the battlefield and ramp up damage over a fight. Rates A-tier for endgame in Season 14.

Recommended Builds

Abyss Rampage

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Rampage is the main damage source and hits like a truck; Abyss skills deal +30% while Shadowform is up, kept alive via Metamorphosis and Command Laalish.

Infinistep Blazing Abyss

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Plays like the classic Infinimist Necro — near-immortal with tiny attackable windows; Footfalls of the Waning World is required to make it work.

Hellfire Apocalypse

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Chains every Sigil skill to ramp Apocalypse's damage and decimate entire screens.

Key Aspects & Uniques

  • Crown of LucionHelm granting increased damage each time you use a Primary-Resource skill — best-in-slot for the Abyss/Demonology package.
  • Seed of HorazonAmulet that scales with your Wrath and Dominance, feeding the dual-resource loop.
  • Lurid PactRing that amplifies Rampage damage (up to ~240%) and grows your brute's size per kill.
  • Footfalls of the Waning WorldBoots that convert Evade into Nether Step — the backbone of the near-immortal Infinistep variant.
  • Ring of Starless SkiesRamping damage and reduced resource cost for the spender-heavy rotations.

Strengths

  • +Dual Wrath/Dominance system lets it spike both damage and survivability.
  • +Very high skill ceiling with correspondingly high reward when mastered.
  • +Blazing Abyss / Infinistep variants can be nearly immortal while still clearing.

Weaknesses

  • The most complex resource loop in the game — punishing for newcomers.
  • New class whose build pool and tuning are still settling in Season 14.
  • Top builds gate on specific uniques (Footfalls of the Waning World, Crown of Lucion) to peak.

Why This Tier

A-tier: capable of excellent damage-and-tank uptime in skilled hands, but its steep complexity and still-maturing kit keep it out of the S bracket for now.

Skills

RampageApocalypseCommand FallenMetamorphosisNether StepBlazing Scream

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